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This is just before you reach a building with the Stinger missile launchers.
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The intel is on a small table inside that building. Leaving the building, you’ll reach a farm grounds exterior with two silos on the left and a one-story blue building in the center. Intel #10: During the helicopter escape, your team will duck into a farmhouse.Sticking to the left edge of the map, you’ll find a stack of boxes with intel on the ground behind. Move through the alley - take a left, then another left at the grey building. Intel #9: Leaving the large building, you’ll crawl under a hole in a wire fence.Your team will shotgun the locked door ahead - just as you enter, look left to find the intel. If you’re fast, kill the soldier on the steps to save your trooper ally. Intel #8: Getting off the main street, you’ll rush down into a building before climbing some stairs.Go upstairs and look left to find a desk with the next piece of intel. Intel #7: In the same area, continue across the street - moving down the central boulevard, you’ll pass stairs on the right.This optional house has an RPG-7 and an intel collectible in the second floor corner. Stick to the right-most path - before reaching the road with the machine gunning technical truck, look for a two story building. Intel #6: After leaving the safehouse, you’ll move out onto the streets.Intel #5: Raiding the safehouse basement with the rows of bench seating, enter the room on the left.Check the empty room to the left of this encounter to find the intel on a crate next to a toilet. Upstairs, you’ll run into a soldier shooting randomly while hiding behind a mostly-closed door. Using night-vision goggles, you’ll clear the area of enemies. Intel #4: Later in the stage, you’ll enter a building with the power out.Clear the building and grab the intel from the wooden crate inside. There are more soldiers in the cabin nearby. Intel #3: Moving down the creak, you’ll encounter a soldier standing on a dock.
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